Ie, a second call is made before the 1st is finished. I added some debug with timestamps to ASCOMDevice.cpp, and found that right before the crash, ASCOMDevice::isDeviceConnected() looks like it is called twice, concurrently. Install the latest iOS or Android version Check Stellarium Mobile PLUS Sky Map for updates and update if necessary Restart smartphone or tablet completely. Stellar Sky is a universal mod that replaces the Minecraft night sky with Earths real-life night sky, complete with the Sun, the Moon, the Planets, and of course the Stars. The error occurs when an OpenGL state is being refreshed, or re-created? Stellar Mods are Minecraft mods about Solar Systems and the Night Sky. The config file is located at ' Drive :Users Your UsernameAppData RoamingStellarium'. Your browser may or may warn you, but the http address is useable. For old computers, we keep a branch of the last series based on Qt4. To resolve font issues and avoid crashes of Stellarium when you want to save of open files please open a terminal and run. Linux Mint has weird behavior regarding visual style settings for Qt applications. Change windows context (I put Chrome maximised over the top of Stellarium)Ĭ:\Users\qt\work\qt\qtbase\src\opengl\qopenglpaintengine.cpp:2619: error: Debugger encountered an exception: Exception at 0x7ff8f0dd8fd6, code: 0xc0000005: read access violation at: 0x1c0, flags=0x0 (first chance) The Stellarium server doesnt reject http. Crash of Stellarium on Linux Mint when opening or saving files.I have no problem connecting to all three programs, I see my mount on Stellarium and can slew to any object once. Move the telescope somewhere in Stellarium Hello SGL, Tonight I uploaded Stellarium 0.19 version, every time I try to open it it seems to crash after coming up with a warning (picture below), could somebody explain this statement to me in simple English (if possible please) and how i can over come it. I connect this through Stellarium Scope, which in turns opens EQMOD. okay so after running 20 different new games heres what i found: it seems to crash within the first few months most often when i research any of the first tier tech boost (ei quantum theory, biodiversity studies, nano-mechanics) or started researching any physics tech in the first month.Configure Stellarium with a simulated ASCOM telescope to connect at startup One last attempt - maybe this info will be useful, I've noticed that even though I've forced the program to run at 120 FPS from NVIDIA control panel and set minimum FPS to 120 in stellarium config.ini - when I select the Moon, after couple of seconds screen flashes and FPS drops dramatically to 70ish or even lower as if renderer disconnects, I.I can't help with that, as my laptop with the nVidia graphics chip bit the dust recently. I used the latest ASCOM and Green Swamp Server. I have two 10-year old Dell laptops with an Intel 945GMA Graphics card (onboard) and Stellarium will not run with MESA, so I applied a 'fix' that makes Stellarium run in 'software mode'. I have run the latest stable Stellarium with the debugger in Qt Creator, and found where it crashes.Ĭonfirmed that it occurs with all versions of QT6, including the latest 6.5, but not QT5.įirst, it is easy to reproduce, without specific equipment.Īn ASCOM driver with simulated telescope is sufficient.
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